defense drone ftl. Running two at opposite sides makes that less likely. defense drone ftl

 
 Running two at opposite sides makes that less likelydefense drone ftl  < > Since hard mode targets relevant systems more, mantis B's shield/drone rooms at the far right of the ship can cause the defense drone to fail more often

The phase 2 drone surge is potentially the highest-damage attack in the whole game, especially on higher difficulties. FTL: Faster Than Light. Systems are equipment that provides your ship with capabilities; they need reactor power to function. The Air Force’s Task Force 99 “nests very well” within the Pentagon’s new Replicator drone program, AFCENT commander Lt. The Overcharger Drone just seems to be a bit of a waste of time. Lily-Olivia • 9 yr. For the system, see Weapon Control. Drones can't stop lasers (unless it is Defense Drone mark II; if you fire in a volley it can only stop one laser shot), and beam weapons never miss once you got the shields down. 5. Skinny Pete Nov 8, 2014 @ 10:37am. This is a guy who. So whoever said that MK I drones are superior to MK II drones was giving you terrible advice. It says: "You find the source of the distress call, a small research station. This is a guy who wants to live. These anaerobic beings seem friendly enough. Having something which can constantly break shield allows you to focus your guns on systems you want to target. - Defense drone MK1. I had a defense drone MK 1 and a defense drone Mk 2 going. There is a chance of the shot hitting the drone directly and destroying it, but this is too rare to be a reliable tactic. Board and kill fast enough that they don't get off more than one shot. For as long as there is power to the hacking drone, the doors remain locked, but triggering the actual hacking process will cause different effects depending on the targeted system . This event can occur only once per sector. Bombs are the only weapons that can be fired at your own ship. A boarding ship will obviously have very little trouble. 1 drones seem much better than MK. Defense drones are one of the very few missile deterrents and the hull repair is the only practical way to heal ur ship between boss fight phases (unless u count repair arm augment, which sucks). I love being in a chaotic battle having to decide when to fire and at. To Unlock Layout C. Or a defense drone 1. The goal is to deliver the data to the Federation Fleet, which is waiting a long distance away. Drone lists should properly work for blue options in events; Defense Drones will be able to target all flak weaponry; Fixed: Charge Weapons could find themselves in a state where they were unable to fire; Fixed: Combat Drones would not be able to fire if the drone system was hacked (even with the pulse inactive). Drones are another system that may need taking out, anti-personel drones are quite the beasts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This guide is approachable and concise, with ship strategy center-stage. Move the fight where you can breathe. FTL: Faster Than Light. A shoots down ~85% of incoming missiles, and IIRC it shot down ~60% of incoming boarding drones -- which fits perfectly with the base 30% miss chance plus the 85% emergent chance from the size of the ship. Starts with the Engi Medibot Dispersal Augment. For two power, you have essentially hard-countered missiles. This event can occur only once per sector. Also, hacking drones get shot down by pretty much everything. I do everything right. You will recieve an alarm saying ‘power surge detected’, then a maelstrom of beam and combat drones envelop. The Overcharger Drone just seems to be a bit of a waste of time. (Teleporter) Offer to beam them aboard your ship. Therefore it will head to the shields room. 1. Just as with the expanded weaponry, one of CE's challenges is getting used to the wider variety of drones. I have expiremented with having two defense 1 drones vs one defense 2 drone. Two Defense 1 Drones are supposed to be stronger than one Defense 2 Drone: they cost an extra Drone slot. Also the people who say legit are. This is the achievement we're after in this guide. The best defense in FTL is a good offense. Let's talk Mark II drones. Put your Artemis on the front of your ship and the Hull Missile on the back and fire both at the same time. They also begin firing faster than most weapons so they can sometimes cause damage at the start of the fight (particularly on unshielded ships), especially if they're mark 2. Added more events for talking to certain crew. Defense Drones Don't Do D'anything! "While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles . Sensors If the ship goes dark, don't panic. Just remember that Defense Drones can shoot down missiles. . A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Take it with the understanding that all things in FTL are situational and there are times you will have to go for something you never usually do. If it. The boarding drones themselves take a lot of damage to kill off. 4 damage per second but already at under 10% of oxygen in a room. You see a small station fitted with hundreds of Repair drones. Renegade Weapons are a group of special weapons & drones which can be obtained by defeating the various Multiverse Renegade Cruiser minibosses. (Boarding Drone) Launch a boarding drone into the station. As always, the best defense is a good offense. 50cal) bullets. Kinda like a one-two punch so to speak. (After. - NPC ship escape time is irrespective of engine level / damage status, and either too fast or too slow (bug in vanilla FTL). * Drone Recovery Arm - Throwing six or eight power of Combat Drones is funny with that laser spam. I did eat quite a few missiles cause I refused to give up the double boarding for defense drone. You get 20 seconds charge time when cloaking and hacking are synchronised which. The simplest is to get the Defense Scrambler which disables all enemy defense drones. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. I think B has slightly more confortable start with two shields and defense drone. Otherwise, it's good to watch the drone and see if it is swivelling around to try to intercept the missile - if it isn't even swivelling then it's. Lily-Olivia • 9 yr. Provides a blue option after destroying any Loot Transport event (gives medium amount of ) ID:. Ideally you want to have good defences and kill it fast. Compare it to Mantis C. As long as you're using the attack drone you can deal very solid damage to 2-shielded enemies, with quick recharge times. Weapons, Drones and Augments can be sold for 1/2 the purchasing price at stores. The thing fires 2 shots but needs only 1 energy. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. 1 drones going at once and its cheaper to do so. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. Cloak's better at defense, but drone control offers variety. With good timing, this can be done multiple times for each defense drone. FTL: Faster Than Light is a space role-playing game with roguelike elements developed by Subset Games. Also, while hacking counts as a non-missile attack if the drone reaches the enemy ship, boarding parties don't. The anti ship drone almost feels like it fires too fast, It does so well compared to the beam drone against shields and no shields. Whilst the MK. While many of their base functions remain the same (combat, defense, personnel), their effectiveness in combat varies greatly. The advantage of weapons is - you can control what to target. Defense 1 or Defense 2 drones are almost always worth it if you have a drone system but not the Omnidrone. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel,. (the ship can also be unlocked by winning the game with the Mantis Cruiser) This event is impossible to distinguish from Slug fight in nebula event, as it has. The effectiveness of the defense drones depends greatly on the length of your ship (the x-axis) since all ships are 'approximately' the same width (y-axis). Every defense drone will shoot at hacking probes and launched boarding drones-Anti-Missile: shoots at missiles and fake projectiles (like secondary flak ones) (Example: Guardian (M), Amphi-Defense) -Anti-Drone: shoots at enemy combat drones attacking your ship (Example: Guardian (D), Trinity Defense Drone (D))FTL signatures show a Rebel scout just jumped nearby! Sensors indicate that the Rebels are setting up a forward Jump Beacon behind the nearby planet's moon. This might be old news to many experienced players, but I've learned about this little trick recently and thought some people may find it useful. Slug A/C, Engi A/B/C, Rock A/B/C, and Lanius A/B all are safe from this bug. Largely won due to amazing weapon set up with double burst crystals though. However, defense drones and hull repair drones are amazing. Oh, and because the basic gun needs to be targeted every 4 seconds or whatever. Drones. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Very useful if your. FTL: Faster Than Light. They regenerate in the drone system room and may even be recreated when one is destroyed. Combat 2: 0. carnage is a bit overrated imo, but still powerful. Boarding: general principles [] Combat []. Yeah, holy shit. 2 drone seems to move faster, but usually further and has a delay when actually shooting. ago. At The Last Stand, the silhouette of the Rebel Flagship is visible hovering around a beacon, marking its location. The Fed. The rest is up to your equipment - obviously things like Zoltan shield, defense drone, anti-drone will repel/delay the boarding drone, but medbay level 2 will heal your crew faster and make it easier to rotate crew or recover them in time for the next drone, and any kind of buffer point in your core systems (shields, weapons, piloting, etc. As an example, if you've ever seen a Hacking drone latch onto the helm of the Kestrel or the Weapons on a Federation Cruiser, and your Defense Drone didn't even pay it any attention whatsoever, that is a result of the glitch. Get hacked right after the enemy cloaking ends, and you. Tip nr. Heavy Crystal Mk 1 (Crystal A, Rock C) It’s a crappy missile. Each laser shot temporarily removes a shield layer. The Firebomb Rock. The hacking drone will almost always get through even against two defense drones. However, each item has only a 50% chance of dropping from its respective miniboss if you blow the ship up, whereas crewkills will always result in the weapon dropping. If you haven’t got a defense drone, or the enemy drone breaks through, get ready for the hurt. Shooting missiles at all while a defense drone is active is a complete waste. Otherwise you can keep the defense drone powered to stop it. A single drone will provide near-perfect defense against non-synchronized missiles. (Actually, I prefer Defense I over II because the latter can be "distracted" by laser fire and let the missiles through!). Like any projectile weapon, they can also. The second phase, note that the Ion weapon is cut off the ship and there is noone manning the guns. It is only good when fighting with too many lasers vs. Indeed he argues that "commercial drone technology is so widely available that anyone could build a crude DIY attack drone for a few hundred dollars, and some terrorist. 90% of the time, the hacking drone or the boarding drone just floats right on by and attaches to my ship. Again, that doesn't mean "always buy shields first", it just means that shields are pretty important. It. FTL: Faster Than Light Wiki is a FANDOM Games Community. Defense Drones are too slow for actually shooting down the enemy attacks, and greatly ineffective for the price of 4 power for Defense II. (Taking out the enemy ship's capability of firing missiles at you should be a top priority, but the defense drone will help until you can get that accomplished. 1 drones seem much better than MK. It seems to be better in pretty much every possible way. Boarding drones cause breaches which take a while to repair and can damage crew while they're repairing once all the O2 is out of the room. Drone control is huge. 1: Never be dependent on missiles to win; as you said; the enemy requires only a defense drone to stop your missiles. Basic Laser (Mantis A, Kestrel B) 1 shot every 10 seconds… there are better weapons for 1 power. I had a combat drone and a defense drone mark 1 with level 2 drone system. if it hacks your weapons. it'll only put up a barrier every ten seconds, and the AI will always shoot more than one shot per ten seconds. #6. You cannot stop this. For those wondering, the Defense 3 Drone has a 150 Millisecond cooldown between each shot, resulting in being able to outpace a standard burst of lasers, and almost handle full salvos on its own. Even 4 weakened enemies ganging up on your drone might finish it. It's offense drones, not defense drones. Augments. Generally you can try to game the Defense Drone II's timing to some extent by waiting for the lasers to hit your shields, and only then deploying it/turning it on and hoping it shoots the missile instead of the lasers, but it's still a bit tricky. I'm in the midst of a Mantis A run on Hard. Distress; Exit Beacon; Filler; Nebula Filler; Out of Fuel; Ship Unlocking; LRS: ship detected;. The drone will shoot down incoming boarding drones, and the mothership will eventually run out, making the whole affair much less stressful. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. S. Since Anti-drones have a 7 second cooldown, that means you can expect them to suppress at least one drone quite effectively. FTL: Faster Than Light. If the boarding drone on the second stage hits your helm/engine rom then that is an immediate -10% evasion, a hull breach, and an aggressor with lots of HP who can survive in a room without oxygen. (Repair Drone) Send a Repair Drone to fix their Shields. I think they both have a chance to miss missiles though, even though they travel slower than lasers so I'm not sure. Drones. Drone recovery arm. Despite having no crew, automated ships get manning bonuses for all their systems. * Zoltan Shield Bypass - Oh, wow. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. FTL Sectors Alignment Chart — Danger vs. Add your own weapons and the enemy will start crying. This is especially important if weapons get hacked. Givin' her all she's got, Captain!Lasers are general-purpose energy weapons. 2: Don't buy crew. 1: Never be dependent on missiles to win; as you said; the enemy requires only a defense drone to stop your missiles. One will get through. Exploit the hacking drone trick on phase 2: launch the drone, wait for the defense drone to fire its shot at it and immediately pause and depower the hacking drone, wait a second in real time and then repower, this should dodge the defense drone’s shot. FTL: Faster Than Light. This is, horrifyingly, actually less unreasonable than the prior achievement. Can also occur at an exit beacon and as a filler event in any sector. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. If you have the drone slots and a drone recovery arm, or are near the end of the game and have lots of drone parts, defense drone 1. Not having this system means. However, Defense Drones are willing to waste shots trying to shoot down these irrelevant projectiles; as such, flak weaponry being susceptible to Defense Drone fire is actually erratic as a disadvantage, and in fact can be an advantage, since for example you can distract a Defense Drone from a missile by arranging for a flak volley to arrive on. If you have a drone recovery arm, drone control becomes much more attractive. Lose 1 Drone Part, receive low Scrap and rewards. What you really need is a way to cripple the flagship's offense while you find a way to pass through his shields. Go to CIVILIAN_ASTEROIDS_BEACON_LIST2 (Repair. FTL: Faster Than Light. Running two at opposite sides makes that less likely. Two combat drones is great, as is a defense drone + combat drone. I think it's underrated. See moreDefense Drones Don't Do D'anything! "While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles . Each system occupies one room. Ancestry – Find the secret sector with the. It can be found on some AI ships during the game, and is a starting system on the Lanius Cruiser, as well as several of the other ships' unlockable C-type layouts. Defense Drones Don't Do D'anything Destroy a ship that has a Defense Drone without using any form of offense aside missiles. I'm a pretty mlg vanilla FTL player however multiverse is giving me trouble. Most of the time, even though it shoots at the projectile, the projectile still manages to pass through, because the drone itself is slow at firing. I prefer mark 2. Dunno, I almost never use drones that extensively. The last piece of information to note is that the boarding drone always causes a breach in the room it hits. 14 / power) Interestingly Combat 1 actually has slightly higher DPS; Beam 1 can hit multiple rooms, but is slower every shot and thus lower DPS when it doesn't hit multiple rooms. 2. 5. ) It costs 4 power, requiring a relevant Drone System upgrade and more free power to operate - neither of which is free, and the power might be limited by both cost. (Boarding Drone) Launch a Boarding drone into the station. Agreeing to improve the ship reactor in exchange for resources in the Improve reactor for supplies event while. With the majority of their bodies composed of pure, harnessable energy, the Zoltan are ambivalent towards the Galactic Federation. The Defense Drone blue option (and a Repair drone blue option) leads to rewards and a quest marker, but results in 4 hull damage. themojorising. The Long-Ranged Scanners will detect ship presence. The Defense Drone I will take care of incoming missile threats. So far, I much prefer Mk1 because you can't "trick it" with laser fire! But I suspect I'm looking at this wrong. It's great against the flagship, especially in combination with Defense Drone 1. The drones in the "bad" tier are more situational than they are outright bad, but several of them are pretty expensive both in terms of money and in terms of power for what they do. . ago. Hello! I'm pretty terrible at FTL (despite thinking its one of the best games of recent years), and I'm having trouble dealing with defensive drones in general, particularly phase 2 of. I've started 2 (TWO!) MV games however the rebels wreck me by around sector 5, even with 3 shields they bombard me with missiles and ♥♥♥♥. But the bigger problem is that drone control becomes a waste of system slot in late game. Defense Drone 2 is extremely weak and should only be used if desperate. • Decrease hacking drone movement speed to improve the Defence Drone’s chances to shoot it down. If you're dead-set on getting it in particular, simply redo the first Sector until you run into a Defense Drone-carrying. They have no oxygen, and they automatically repair systems over time (at 1/3 the speed of a human). Each of the player ships have gained and lost weapons, drones, and systems with the change to Captain's Edition. Leto Missile (Zoltan A, Federation B) 2 seconds faster than Artemis, 1 less damage, not worth it. It does sometimes let a missile go through, but I feel that the amount of damage that it can stop from a laser-heavy opponent makes up for this. O. Most enemies won't have combat drones at all, and most of the time that they do, you can more or less ignore them. Faster Than Light by Subset Games. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. Those heal between 3 and 5 hull points every time. -1 . Sysrepair is good for keeping your ship working, combat and beam drones are excellent for the stage 3 supershield (which can make or break runs), and hull repair can be game-winning. It flies towards the enemy ship, rips a breaching hole into the randomly selected room, then begins attacking any system or enemy crew in the room. Weapons, Drones and Augments can be sold for 1/2 the purchasing price at stores. Gen. But that is certainly overkill. System Repair Drone. You can't fire any other weapons during the fight. It will consume a drone part for each drone you deploy, so it is recommended to power/deploy the drone only when needed. You follow the distress beacon to a tiny asteroid belt. My only complaint is the reload time. 3. Certain drones are 'toggleable,' meaning they can act as one of two different drones. The drone is marketed as being capable of 10 days of flight with 30 pounds of internally stored payloads, or several days of flight with up to 150 pounds of internal and external payloads in a. "Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry" Default name: The Torus Starting Crew: 2 Engi, 1 Human Starting Reactor: 10 Starting Systems: Piloting (1) Doors (1) Sensors (1) Medbay (1) Oxygen (1) Shields (2) Engines (2) Weapons (3) Drones (3) Starting Weapon: Ion Blast II. your shield which happens very rarely. Can also occur at an exit beacon. For more information, see Beam weapons. Having a second layer of shields and a defense drone will help against lasers and missiles, respectively. again and again and again, practically every time i get to the flagship and i have the defense drone, the hacking module gets past in the first or second try. Just fix the Sensors Subsystem. The drones were useful for sure and certainly netted me extra scrap. 2: Don't buy crew. This event can occur only once per sector. Anyways, I'm wondering if other players here find that the defense drone 1 just adds more problems when a defense drone 2 is online, or. Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed at the moment of jumping, allowing for sustainable usage of drones. Should the enemy drone invader has landed in a corridor, ignore it; as soon as you destroy the drone, another will be deployed almost immediately, up to a maximum of 7. Not only that but its possible to have three MK. Gives you time to power up a defense drone to shoot them down. For more information, see Bomb weapons. IMO that's invaluable. The exterior doors (vents) can be used to vent oxygen from the ship's rooms into space. I find DD2 mostly useless as I want it targeting only things that bypass shields like missiles and drones. The chance to destroy a drone is 50%, same for you and the enemy. This page will summarize the upgrade path for every system/subsystem in the mod, alongside a comparison to the prices of the upgrade levels from vanilla and a link to each one's Internal Upgrades. Unlike their Vanilla FTL counterparts, these drones can shoot down any type of. It can only be destroyed if the enemy hacks your hacking system. OR Your combat drone repeatedly fires at the automated ship. Agreeing to improve the ship reactor in exchange. Most drone control systems have 2 slots for drone types. the DSR 1 sniper rifle, which fires 12,7mm (0. That's why you never get it in those situations). The defense scrambler also stops anti-combat drones from targeting your own combat drones/boarding drones. Ancestry - Find the secret sector with the Rock Cruiser. 2. Fucking bullshit. 3 Cargo ship floating near the beacon. You start wit no weapons but the ship is equipped with a 4-pad Teleporter and two drones. The first thing to understand is that your main shield never helps against missiles or bombs. * Drone Recovery Arm - Throwing six or eight power of Combat Drones is funny with that laser spam. Also, you don't have to do it while only HAVING missile weapons on your ship, you just can't USE those weapons in the fight. You quickly move up to the radar station to access it. I kind of need all the defense I can get with my current setup so I booted up a defense drone and defense drone 2 at the same time. To contrast, you can deploy a Defense Drone 2 in. (Teleporter) Offer to beam them aboard your ship. Offensive drones are nice too though, you can pick up a few ion weapons and let drones do all the damage. Defense Drones Don’t Do D’anything! – While using the Rock Cruiser, destroy an enemy ship which has a defense drone deployed using only missiles. Also that you can totally make awful decisions and win with bad weapons and engi boarding on hard. Initial scrap (30 on easy, 10 on normal, 0 on hard) and scrap gained by selling at stores or from Scrap Recovery Arms. Just fix the Sensors Subsystem. Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed. S. Last night I beat the game on normal using the Fed cruiser. A defense drone shot was coded to lead its target and a hacking drone was coded to stop when depowered. 4. I had the glaive, mark 2 ion (which I sold the heavy ion to get in sector 7), ion blast, couple of combat drones, the defense 2 drone, an automated reloader (the heavy ion and ion blast got me through most of the run with this reloader), cloak, and hack. It comes in three tiers, each one doings. FTL: Faster Than Light. 2 shots with 1-shield pierce, but long cooldown and can be stopped by defense drones. Anything else is very setup-dependent (combat drones) or just bad in general (shipboard drones). You watch as the drone tears through the creatures while debris and dead bodies fly out of the breach. But then, because of the healing drones. Drones fucking rock, a laser drone is better than most laser weapons, boarding/combat drones are better than a rockman or a matis (and are EASILY replaceable, seriously they could die upwards of 10 times in one fight) and there is. (Bio-Beam) Use the beam to pick off the spiders. On a different level, the Mantis Cruiser A is one of several cases of FTL tending to produce and reward the player seeking really unfun, tedious play. just spammed a bunch of drones, Combat 1 Combat 2 and Beam 1 i think. To me, a Defense Mk1 is a must have, but other drones are optional. 2. I use my mind control to counter enemy mind control. Crystal Weapons are the only non-missile using weapon that a defense drone can shoot down, which is a significant disadvantage for this ship. This random event occurs in: Engi Controlled Sector Engi Homeworlds Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Faster Than Light by Subset Games. Command: AUG id. Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. Last edited by Ray Robertson ; Mar 15, 2018 @ 12:41am. All player ships start with piloting, engines, oxygen, and weapons control. Subsystems are the same as systems, except they do not use power. defense drone 1, seems to miss missiles way more often. Activate the system repair drone, then quickly unpause--pause. :p. One gets mind controlled. 4. Automated ships are unmanned. Tough to justify only defense drones for a ship with 4 weapon bays and only 2 maximum drone bays, but the odds of a boarding or hacking drone getting to you are. If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump before the hull repair. Grizzledorf. Make it the same cooldown as launching a new defence/attack drone. 1 Overview 2 Choosing your hacking target 3 Defences against hacking 4 System upgrades Overview Launches a hacking drone that attaches to the enemy ship. FTL Ship Analysis: Crystal Cruisers. Thank you for your guides. Multiverse is too hard. A defense drone can go miles in keeping you pest free. If you rely on Hacking, Defense Drones just shut you down. Drones are nice but they make every fight either A) way too easy, or B) frustrating as hell. 2 Defense Drone Mark IIs: Worth it? So it seems RNGesus has finally smiled upon me. manufacturer is poised to help—and cash in—if. Then the vulcan does its magic. -oh wait never mind. Why not just buy a Defense II drone, which does. ) The defense drone should shoot a missile and won’t be able to get the hacking drone. Unless you have a drone recovery system of course, but that thing is expensive and not always available. [ 1] You launch the drone and it crashes through their hull, leaving a huge breach. Nebula seen ships exchange fire. obliviondoll 8 years ago #3. "Friendly" objects cannot collide; for example, you cannot. Wreckage drifts by your screens and tumbles into the depths. In this case, the game doesn't allow you to deploy an Attack Drone because you are not in combat. Beams through Zoltan shields (the tail end of beams can do damage to rooms after the beam has done damage to the Zoltan shield). They do exist in sector one. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Feb 26, 2014 @ 8:24pm If your target is the shields, What would the point be in attacking the drone controller? When there's only one missile, 1 ion, and 1 breech, you do the exact same amount of damage to the 4x shields after. The Lanius are a metallic scavenger race prone to aggression, whose biological composition somehow drains oxygen from the rooms they occupy, making them potentially deadly adversaries. I'd assume ion intruder as well, but I haven't seen.